Article

As We May Think

Why did computers come to adopt the GUI as their primary mode of interaction, and how did the GUI evolve to be the way it is today?--A very interesting and deep historic overview of the GUI (graphical user interface). A must read for everyone who's interested in the foundation of Information Architecture and Usability.

aswemaythink.jpgLike many developments in the history of computing, some of the ideas for a GUI computer were thought of long before the technology was even available to build such a machine. One of the first people to express these ideas was Vannevar Bush. In the early 1930s he first wrote of a device he called the "Memex," which he envisioned as looking like a desk with two touch screen graphical displays, a keyboard, and a scanner attached to it. It would allow the user to access all human knowledge using connections very similar to how hyperlinks work. At this point, the digital computer had not been invented, so there was no way for such a device to actually work, and Bush's ideas were not widely read or discussed at that time. However, starting in about 1937 several groups around the world started constructing digital computers. World War II provided much of the motivation and funding to produce programmable calculating machines, for everything from calculating artillery firing tables to cracking the enemy's secret codes. The perfection and commercial production of vacuum tubes provided the fast switching mechanisms these computers needed to be useful. In 1945, Bush revisited his older ideas in an article entitled "As We May Think," which was published in the Atlantic Monthly, and it was this essay that inspired a young Douglas Englebart to try and actually build such a machine.

Related Resources:
Interaction Design
Boxes & Arrows
IA Institute Library
IA Wiki